Owl.Util.Flag.GetBucket(name: string, userId: number): number
Server & ClientCalculates and returns the deterministic hash bucket (0-99) for a specific flag and user ID combination.
Parameters
name*string | Identifier name of the flag. |
userId*number | Roblox UserId of the target player. |
Returns
numberCalculated hash bucket integer between 0 and 99.
local bucket = Owl.Util.Flag.GetBucket("BetaInventory", player.UserId)
print("Player hash bucket:", bucket)