Owl.GetPlrToken(plr: Player): string | nil

Server Only

Exposes unique background verification session string hashes explicitly generated during isolated join lifecycle sequences.

Parameters

plr*
Player
Target player profile to search.

Returns

stringCryptographic state validation token hash sequence if active else nil.
local sessionToken = Owl.GetPlrToken(player)
if not sessionToken then
    player:Kick("Verification Failed.")
end