Owl.GetPlrToken(plr: Player): string | nil
Server OnlyExposes unique background verification session string hashes explicitly generated during isolated join lifecycle sequences.
Parameters
plr*Player | Target player profile to search. |
Returns
stringCryptographic state validation token hash sequence if active else nil.
local sessionToken = Owl.GetPlrToken(player)
if not sessionToken then
player:Kick("Verification Failed.")
end