replica:SetValue<V>(path: Path, value: V): void
Server OnlyWrites a single value at the given path and queues it for replication. Fires matching ListenToChange listeners, including bubbled ones on ancestor paths.
Parameters
path*Path | Array of string/number keys describing where to write, e.g. {"Inventory", "Gold"}. |
value*V | The new value to write. |
Returns
voidNo return value.
replica:SetValue({"Gold"}, replica.Data.Gold + 100)